We also offer QA Testing and Technical Production services as a support to your projects with the idea of providing quality and efficient solutions in your video game development.
3OGS stands out for its relentless pursuit of innovation and its responsibility towards its customers, actively developing quality products, thus applying the commitment that characterizes and makes the company an important benchmark for the sector in the country.
Porting
We take your videogame and make it run on different plaforms of the market
Work For Hire
We provide full engineering development, including planning and implementation of the game´s architecture
Bug Fixing
We provide code reviews, optimizations, upgrades, features of your video game
QA Testing
We offer quality control and software test services to ensure that your video game complies with all the user's requierements and expectations
Technical Production
We provide task control, follow-up and order in your project, ensuring quality with accurate steps in the developmet of your game
OUTSOURCING
Task: We provided engineering support and ported the project to Nintendo Switch, developing core features, improving performance, and ensuring compliance with Nintendo's guidelines.
Platform: Nintendo Switch
Engine: Unity
Language: C#
OUTSOURCING
Task: We provided engineering support and ported the project to Nintendo Switch, improving performance, and ensuring compliance with Nintendo's guidelines.
Platform: Nintendo Switch
Engine: Unity
Language: C#
OUTSOURCING
Task: Bug fixing, implementatation of new features, etc.
Platform: Steam
Engine: Unreal
Language: C++
OUTSOURCING
Task: Porting of the game to Arcade platforms in Japan, incluiding implementation of low level api, definition of architecture, understanding of dev kit, etc.
Platform: Arcade
Engine: Unreal
Language: C++
OUTSOURCING
Task: Bug fixing, implementatation of new features, etc.
Platform: Android
Engine: Unity 3D
Language: C#
OUTSOURCING
Task: Porting of the game to HTC Vive/Cosmos, including integration of SteamVR SDK, adaptation of new input, bug fixing, etc.
Platform: PC VR
Engine: Unity
Language: C#
OUTSOURCING
Task: Porting of the game to Oculus Go, including integration of Oculus SDK, adaptation of new input, bug fixing, etc.
Platform: Mobile VR
Engine: Unity
Language: C# / JS
OUR DEVELOPMENTS
Task: Full development of arcade action VR game for Oculus Go, GearVR & PicoVR platforms, including game design, programing, architecture, etc.
Platform: Mobile VR
Engine: Unity
Language: C#
WORK FOR HIRE
Task: Full development of endless runner mobile game for iOS/Android platforms, including programming, architecture, economy, etc.
Platform: Mobile
Engine: Unity
Language: C#
We are here to work with you and make your game come true