3OGS was founded in 2012 by three senior developers in Cordoba, Argentina since the very beginning. Our mission has been to bring a reliable development service to companies around the whole globe.
Masters of Unity, Unreal, Gamemaker, Cocos2D-X and Phaser at your service.
Ready to make your idea come to life!
We offer dedicated developers for your demanding projects.
3OGS stands out for its relentless pursuit of innovation and its responsibility towards its customers, actively developing quality products, thus applying the commitment that characterizes and makes the company an important benchmark for the sector in the country.
Design and implementation of software architecture for games
Development of customized tools in Unity
Experiences in technologies: C#, C++, GML and Phaser
Rapid prototyping
Code reviews, project optimization and bug fixing.
Game design
Definition of technological needs based on requirements
Porting PC, Mobile, Console, VR/AR & HTML
Experience in platforms: Android, iOS, PC, AR/VR, Consoles
Outsourcing
Task: Bug fixing, implementatation of new features, etc.
Platform: Steam
Engine: Unreal
Language: C++
Outsourcing
Task: Development of Backend to support dynamic load of stickers. Stichers app in android.
Platform: Android
Engine: Android
Language: Java
Outsourcing
Task: Porting of the game to Arcade platforms in Japan, incluiding implementation of low level api, definition of architecture, understanding of dev kit, etc.
Platform: Arcade
Engine: Unreal
Language: C++
Outsourcing
Task: Porting of the game to main platform, incluiding implementation of low level api, definition of architecture, understanding of dev kit, etc.
Platform: Switch, Xbox, Play Station 4 and Steam.
Engine: Unreal
Language: C++
Outsourcing
Task: Porting of the game to HTC Vive/Cosmos, including integration of SteamVR SDK, adaptation of new input, bug fixing, etc.
Platform: PC VR
Engine: Unity
Language: C#
Outsourcing
Task: Porting of the game to Oculus Go, including integration of Oculus SDK, adaptation of new input, bug fixing, etc.
Platform: Mobile VR
Engine: Unity
Language: C# / JS
Work For Hire
Task: Full development of endless runner mobile game for iOS/Android platforms, including programming, architecture, economy, etc.
Platform: Mobile
Engine: Unity
Language: C#
Our Developments
Task: Full development of arcade action VR game for Oculus Go, GearVR & PicoVR platforms, including game design, programing, architecture, etc.
Platform: Mobile VR
Engine: Unity
Language: C#
Advergames
Task: Full development of VR shooter advergame, for use in events, including programing, art and game design.
Platform: PC VR
Engine: Unity
Language: C#
Advergames
Task: Full development of rythm VR advergame, for use in events, including programing, art and game design.
Platform: PC/Mobile VR
Engine: Unity
Language: C#
Advergames
Task: Full development of puzzle advergame, for use in events, including programing, art and game design.
Platform: PC/Mobile
Engine: Unity
Language: C#
Advergames
Task: Full development of multiplayer VR kart advergame, for use in events, including programing, art and game design.
Platform: PC VR
Engine: Unity
Language: C#
Santiago del Estero 347, Cordoba, Argentina