3OGS is the engeneering aid you were seeking for your video game projects.

Who we are

We are a company with over 10 years of experience in the video game development industry, working mainly with Unity, Unreal and Phaser game engines.

Our team of professional programmer are highly trained in programming languages such as C#, C++ and Javascript. They are constantly acquiring new knowledge and skills to deliver the best for our clients.

We also offer QA Testing and Technical Production services as a support to your projects with the idea of providing quality and efficient solutions in your video game development.

Our main services

Our services are tailored to make your business grow and stand out.

3OGS stands out for its relentless pursuit of innovation and its responsibility towards its customers, actively developing quality products, thus applying the commitment that characterizes and makes the company an important benchmark for the sector in the country.

Work For Hire

We provide full engineering development, including planning and implementation of the game architecture

Bug Fixing

We provide code reviews, optimizations, upgrades, features of your video game

QA Testing

We offer quality control and software test services to ensure that your video game complies with all the user's requierements and expectations

Technical Production

We provide task control, follow-up and order in your project, ensuring quality with accurate steps in the developmet of your game

Porting

We take your videogame and mke it run on different plaforms of the market

Platforms

Our Clients

Our projects

We have completed over 30 projects, mostly in Unity, spawning in size from weeks to months with a small but dedicated team of developers.

Hellbound

OUTSOURCING

Task: Bug fixing, implementatation of new features, etc.

Platform: Steam

Engine: Unreal

Language: C++

 

Blue Fire

OUTSOURCING

Task: Porting of the game to main platform, incluiding implementation of low level api, definition of architecture, understanding of dev kit, etc.

Platform: Switch, Xbox, Play Station 4 and Steam.

Engine: Unreal

Language: C++

Omen of Sorrow

OUTSOURCING

Task: Porting of the game to Arcade platforms in Japan, incluiding implementation of low level api, definition of architecture, understanding of dev kit, etc.

Platform: Arcade

Engine: Unreal

Language: C++

Cartoon Network Stickers

OUTSOURCING

Task: Development of Backend to support dynamic load of stickers. Stichers app in android.

Platform: Android

Engine: Android

Language: Java

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Flying Aces – Navy Pilot Simulator

OUTSOURCING

Task: Porting of the game to HTC Vive/Cosmos, including integration of SteamVR SDK, adaptation of new input, bug fixing, etc.

Platform: PC VR

Engine: Unity

Language: C#

Flight Unlimited 2k18

OUTSOURCING

Task: Porting of the game to Oculus Go, including integration of Oculus SDK, adaptation of new input, bug fixing, etc.

Platform: Mobile VR

Engine: Unity

Language: C# / JS

The Biumbis

OUR DEVELOPMENTS

Task: Full development of arcade action VR game  for Oculus Go, GearVR & PicoVR platforms, including game design, programing, architecture, etc.

Platform: Mobile VR

Engine: Unity

Language: C#

Rig Game

OUTSOURCING

Task: Co development  of party advergame, for use in events, including programing, architecture and game design.

Platform: PC

Engine: Unity

Language: C#

MedieGirl

WORK FOR HIRE

Task: Full development of endless runner mobile game  for iOS/Android platforms, including programming, architecture, economy, etc.

Platform: Mobile

Engine: Unity

Language: C#

Mi Cuidado

WORK FOR HIRE

Task: Gamification of the app Mi Cuidado. Linking hardware, app and games.

Platform: Android & iOS. 

Engine: Ionic

Language: C#

Partners

Get in touch

We are here to work with you and make your game come true

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